Can we talk about Iconoclasts' Vita port?

Discussion in 'PS Vita - Games & Content' started by xwatchmanx, May 28, 2018.

  1. xwatchmanx
    OP

    xwatchmanx The Dark Souls of GBAtemp

    Member
    10
    Feb 13, 2012
    United States
    Chapel Hill, NC
    I'd basically long given up on polished Vita ports. No shade at indie devs who don't put all their time into a port they know won't sell well, I understand that. But it's still disappointing to see great games like NeuroVoider or Axiom Verge or Lumo come out with horrid load times, choppy frame rates, and screen tearing on a handheld, the type of platform I think suits them best.

    Meanwhile I played Iconoclasts on Vita recently, and it's a fantastic version of the game. I admittedly haven't played the PS4 version yet, but the Vita version runs flawlessly at 60fps with no screen tearing or noticeably compressed sprites, etc. It sadly doesn't have cross save (that feature is essentially dead on the Vita, sadly), but it still has cross buy.

    Really nothing else to say, I just wanted to speak out some praise for an indie dev that gave their all to the Vita in 2018.

    Sent from my moto x4 using Tapatalk
     
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