h-encore hack for PlayStation Vita 3.65 - 3.68 released by TheFloW

Discussion in 'PS Vita - Hacking & Homebrew' started by Chary, Jul 1, 2018.

  1. AmyGrrl

    AmyGrrl Member

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    Dec 11, 2008
    Canada
    Oh. I thought I was on Henkaku Enso 3.65 on my Vita & PSTV haven't used them in a while so forgot what was installed... but was actually on 3.60-11. Is there a complete guide on how to upgrade from Henkaku Enso 3.60 to Henkaku Enso 3.65. Would like to at least do this before I decide later on if I want to upgrade to 3.68. Thanks!
     
    Last edited by AmyGrrl, Jul 3, 2018
  2. Jokey_Carrot

    Jokey_Carrot Advanced Member

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    Oct 23, 2017
    United Kingdom
    i was downloading the source code instead of the program i am so retarded
     
  3. RealPetChicken

    RealPetChicken Member

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    1
    Nov 5, 2014
    United States
    Did you figure this out? i am having the same issue where if i remove the sony card from my vita, it won't show h-encore or vita shell on my homescreen, even contentmanager won't recognize my microsd inside sd2vita, but as soon as i put the sony card back in it recognizes the sd2vita microsd storage.
     
  4. Priestiality

    Priestiality Advanced Member

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    May 23, 2018
    United States
    This is because h-encore is stored on the memory card. For the 3.67/3.68 version, you need to keep h-encore on the Sony card (1000 models) or internal storage (2000 models) so you can re-run the exploit. Vita Shell won't show up without Henkaku running. Without Henkaku running none of your plugins will run. Without plugins running, the PS Vita doesn't know what SD2Vita is.
     
    cvskid likes this.
  5. KentaZX

    KentaZX GBAtemp Regular

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    3
    Sep 13, 2009
    Canada
    I cannot get any legit backups working on my 3.68 h-encore PSTV. I've installed the nonpdrm, the plugin itself in the ux0:/tai folder, and wrote the line "ux0:tai/nonpdrm.skprx" under KERNEL, and I've transferred my game that I've obtained with QCMA from my psvita 1000 model into the PSTV's ux0:/app folder. I've refreshed the Live area and licenses as well, rebooted my PSTV, re-installed henkaku, and the game will not show up no matter what I do. Can anyone help me with this?
     
  6. Sora Takihawa

    Sora Takihawa Legendary Shinobi

    Member
    5
    Oct 11, 2015
    Germany
    Hamburg
    not ux0....ur0

    — Posts automatically merged - Please don't double post! —

    if u have a config in ux0:tai...copy it to ur0:tai ..delete it in ux0:tai and install it again in ur0
     
  7. Naster

    Naster Advanced Member

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    1
    Oct 24, 2015
    Serbia, Republic of
    Spend all day on this bullshit.

    By some miracle, games run. Sd2vita (content mgr) works too. Plugins don't, only kernel plugins do. Trying a screenshot in dumped games gives an error. Scene is a mess.

    How to run plugins? I tried everything -- changed directories, tried different launch modes in maidump tool, edited game.txt/config.txt like thousand of times. And how to fix a screenshot error?

    upd.: Never mind, started it all over again and it works. Looks like I messed up with Sd2vita.
     
    Last edited by Naster, Jul 9, 2018
  8. KentaZX

    KentaZX GBAtemp Regular

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    3
    Sep 13, 2009
    Canada
    ah I see, I thought ur0 was only if you have an SD2vita.

    anyways I've done that but my game is still not showing up, the live area isnt refreshing anything either... do I need to convert my game into a certain format or something? Because I've tried adding the game into ux0:app/, both unextracted and psvimg tools extracted versions. I can't tell if the plugins are not running correctly or I'm not placing the backup properly.
     
  9. godreborn

    godreborn GBAtemp Guru

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    Oct 10, 2009
    United States
    you may need nonpdrm.skprx on ur0. normal games won't appear without it.
     
  10. KentaZX

    KentaZX GBAtemp Regular

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    3
    Sep 13, 2009
    Canada
    I added it into ur0. still no result. Do I need to make an /app folder in ur0?
     
    Last edited by KentaZX, Jul 8, 2018
  11. godreborn

    godreborn GBAtemp Guru

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    Oct 10, 2009
    United States
    the config.txt must have that location as well. don't move the app folder. it's extremely unlikely to fit if you do. ur0 is between 1-2GBs only iirc.
     
  12. KentaZX

    KentaZX GBAtemp Regular

    Member
    3
    Sep 13, 2009
    Canada
    the config txt is there and ive written the line "ur0:tai/nonpdrm.skprx" as well. or are you saying I need to have the line "ur0:tai/nonpdrm.skprx" in BOTH ur0 AND ux0 config files?
     
  13. godreborn

    godreborn GBAtemp Guru

    Member
    8
    Oct 10, 2009
    United States
    delete the ux0 one. I think there's a scan order, so ux0 may be before ur0. either that or it causes a conflict I think. ;)
     
  14. KentaZX

    KentaZX GBAtemp Regular

    Member
    3
    Sep 13, 2009
    Canada
    okay the ux0 one is deleted, and the ur0 have the plugin and the config file with the line written as well. How does one transfer a legally purchased PSN game from QCMA to the hacked PSTV? because I cannot ever get the game to show up the live area at all so I can't even run it so I could do the whole "license into work.bin" part.

    UPDATE: okay I dont think im having a problem with nonpdrm, I'm just having an issue with dumping a digital psn game to my hacked PSTV. okay so I grabbed super meat boy (that I bought from the PS Store) out of my psVita 1000, transfer that from that system to PC with QCMA, and then I tried sending that game to my USB stick, THEN mounting that to my hacked PSTV. the game bubble never shows up or refresh. How do you prepare qcma backups properly before transferring into the PSTV?
     
    Last edited by KentaZX, Jul 10, 2018
  15. BORTZ

    BORTZ Tired of being the good guy

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    I keep thinking I should get a PSTV but then I remember that I have a Vita and should just do this to my Vita. Lol. Sometimes I am an idiot.
     
  16. KentaZX

    KentaZX GBAtemp Regular

    Member
    3
    Sep 13, 2009
    Canada
    I got the games working and nonpdrm working now. Turns out I needed to activate my PSTV.
     
    Last edited by KentaZX, Jul 11, 2018
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