[RELEASE] PFBA: Portable Final Burn Alpha - official thread

Discussion in 'PS Vita - Hacking & Homebrew' started by cpasjuste, Jan 23, 2017.

  1. cpasjuste
    OP

    cpasjuste GBAtemp Advanced Fan

    Member
    9
    Aug 27, 2015
    France
    It's possible (lot of change). I'll take a look soon.
     
    cvskid and Snowbro88 like this.
  2. pharredd

    pharredd Member

    Newcomer
    1
    May 25, 2017
    Canada
    anyone get the roms to work from uma0 (sony memory card)? I keep getting errors when trying to load the roms from that location (I changed the line in the config text file to the appropriate path). I know the roms aren't the issue as they run fine from ux0.
     
  3. Darkmantid

    Darkmantid Newbie

    Newcomer
    1
    Jul 8, 2018
    Argentina
    Hi I can confirm that im having the same problem with no pfba folder in ux0:/data.
     
  4. zewindsor

    zewindsor Member

    Newcomer
    1
    Apr 18, 2018
    France
    @cpasjuste Can you help me please :) Thanks !
     
  5. DaveC1964

    DaveC1964 Member

    Newcomer
    2
    Mar 12, 2013
    United States
    The Vita still has some advantages such as being more portable, better battery life, being completely bootable direct to CFW, DPAD! etc. Right now the Switch kind of sucks because you need to do all kinds of steps every time you want to run homebrew such as tethering to a phone, use weird jigs etc. Someday the Switch MIGHT be great if they can overcome some of the issues, but that is not guaranteed. I heard hacking the OS and getting the Nintendo keys is almost impossible. We will see.
     
  6. arcadegamer93

    arcadegamer93 Member

    Newcomer
    1
    Apr 15, 2018
    Spain
    Valencia, España
     
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  7. Mk4rex

    Mk4rex Newbie

    Newcomer
    1
    Mar 18, 2018
    Vietnam
    - i using PFBA 1.57, just install it as normal, not copy anything yet
    - download "Aladdin (USA).md" from Emuparadise
    - compress it as "aladdin.zip" and put it in folder "ux0:/data/pfba/megadriv"
    - edit config.cfg to correct folder param
    - open PFBA -> set filter as "SEGA MEGADR" and it recognize game as "DISNEY'S ALADDIN (EURO)"
    - when I press (X) it say "DRIVER INIT FAILED"
    - so what can I do now ? need BIOS files ?
     
    Last edited by Mk4rex, Jul 11, 2018
  8. arcadegamer93

    arcadegamer93 Member

    Newcomer
    1
    Apr 15, 2018
    Spain
    Valencia, España
    download this modded version and install it
    http://mega.nz/#!mZQAFQJR!GoPK5pVoGfesPBx7Vyo473vxluZ0lBTex3BLEVL2WmA
    ..open the emulator on your psvita to create pfba directories roms /previews ...pfba.cfg
    download sega megadrive from this page ...emuparadise roms aren't decrypted to fba
    http://www.gametronik.com/site/emulation/FBA_MD/A/1/
    change the name of every megadrive rom downloaded to md_rom.zip...just add the md_ to roms downloaded from the page i gave you ...and unzip the rom.zip
    then move the unzipped rom and the md_rom.zip both to ux0:/pfba/roms
    download this bios file and unzip its content to pfba/roms
    http://mega.nz/#!DJoHkSbD!3YNUTioCf6O2Bl-Z4q3EY65VjYft4Gcg5KuuDYSTriU
    enjoy all megadrive roms
    in this video i made all bios and sega and cps1 cpcs2 and neogeo roms
     
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  9. arcadegamer93

    arcadegamer93 Member

    Newcomer
    1
    Apr 15, 2018
    Spain
    Valencia, España
    pfba how to add sega megadrive roms (psvita)
     
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  10. gartlan

    gartlan Member

    Newcomer
    4
    Nov 5, 2002
    v1.57 changed to FBA v0.2.97.43 rom compatibility. In FBA the Aladdin (E) rom has a filename of 'mpr-15939.bin' (not the zip name, but the filename). You could try renaming the actual rom to that. However I suspect that you will find the emu will then pass driver init but then crash. Thats what it does for me. I think Megadrive support is completely broken in v1.57 (on Vita at least). I'd love to be proven wrong ... to get it working, as FBA v0.2.97.43 rom compatibility in 1.57 should bring improved megadrive support including translated roms and hacks. Not much point in using a modded version of pfba, particularly when there is no information about what has been modded and the lack of source code etc
     
  11. cpasjuste
    OP

    cpasjuste GBAtemp Advanced Fan

    Member
    9
    Aug 27, 2015
    France
    Yes, that's very likely some crap on my side. Unfortunately I'm on vacations so no much coding. I'll take a look in a few days/weeks.
     
    gartlan and Count Duckula like this.
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